MAP01: Euphoria (Interception II)

MAP01: Euphoria is the first map of Interception II. It was designed by NeedHealth, DFF, Matthew D. (The Mysterious Moustachio) and Quantum_dranger, and uses the music track "What Could Have Been" from the Rebirth MIDI Pack, composed by Varis Alpha. The par time is 3:05.

Secrets

 * 1) To the west of the shotgun room are two alcoves with spectres in them. Go to the room to the west and press on the terminal on the column to the north. Go back to the north alcove to find a computer area map. (sector 199)
 * 2) At the outside section in the south end of the map, go to the west side. Enter the rocky section to the north and use the east wall where a candle is to reveal a teleporter. This will take you to some ammo and a megaarmor. (sector 223)
 * 3) At the west hall, climb the steps to the west and jump to the ledge to the north. Open the wall of bloody skulls to find a soul sphere. (sector 421)
 * 4) In the southeast building, head up the steps and use the terminal on the west wall to lower a lift. Drop down to the south to find the lift near the two metal poles. Ride it up to get a medikit as well as two boxes of rockets, a box of rockets and a rocket, or two rockets depending on your skill level. (sector 561)
 * 5) Go into the central room of the map from the outside section at the south end. As you enter it, you may see a switch briefly appearing on the wall of skulls to the north. The switch closes after one second, so shoot it before it closes (if you miss, go back to the outside section while facing north to open it again), then go to the outside section and to the east side. A cave entrance is now available to the south, and the teleporter leads you to an arena where you get the chaingun. (sector 879)
 * 6) Use the wall north of the blue key with a candle in front of it to find a box of rockets and a medikit. (sector 884)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on February 21, 2022.

Things
This level contains the following numbers of things per skill level: